Darknestia – Server Information
Access: Free to Play. Create an account, download the Darknestia client and play – a premium account is optional and only unlocks the classic premium content listed below.
Darknestia is a Tibia 7.4 world: original map, original monsters, spells and formulas of that era. No stamina, no market – the old game as the base, with custom content and quality-of-life built on top.
Work in progress: Darknestia is a young project – the values below are the current test configuration; final rates and experience stages will be announced before the official start.
World
Client
7.4 – official Darknestia client (
download)
World type
PVP (protection level: 1)
Server save
daily at 10:00 CET (Central European Time) – the server restarts itself and is back within a minute; characters are additionally saved every 10 minutes
Characters online
one character per account at a time
Houses
rent paid monthly; bought in game at the house door (!buyhouse), premium account required
Game configuration (current, not final)
Experience
currently 1x – experience stages and the final rate to be announced
Respawn
original spawn times
Regeneration
original (food based, no stamina)
Formulas
classic 7.4 combat & spell formulas; death penalty 10% (reduced by blessings and promotion)
Experience from players
none
Premium account
- –rent and own a house or guildhall
- –promotion of your vocation (Elite Knight, Royal Paladin, Master Sorcerer, Elder Druid)
- –ship travel with the captains and access to premium areas (e.g. Edron)
- –100 VIP entries (free: 20) and 2000 depot items (free: 1000)
- –premium outfits (Nobleman/Noblewoman, Summoner, Warrior)
Everything else – the whole main continent, all vocations, spells and quests of the free area – is available to every account.
Frags & skull system
1 – 2 active unjustified kills
white skull only – every kill is remembered for 16 hours
3 or more
red skull – disappears when the kills expire
6
banishment for 3 days (whole account), you are kicked immediately
- –An unjustified kill (a "frag") is killing a player who did not attack you; every frag counts for 16 hours and then expires on its own – there are no daily/weekly/monthly limits.
- –White skull: you attacked or killed a player who did not attack you – visible for 15 minutes after the fight.
- –Red skull: 3 active frags; lasts until your frags expire (16 h after the last one). Red-skulled players can be attacked without consequences and drop all items on death.
- –Protection zone lock after a fight: 1 min. There is no black skull in 7.4.
Type !frags in game to see your active unjustified kills and when they expire.
Good to know
- –Read the rules – only the official client is allowed, no bots, no multi-clienting.
- –Report rule violations in game with Ctrl+R or on the forum.
- –Useful commands:
!online, !uptime, !serverinfo, !frags, !buyhouse, !leavehouse, !sellhouse.